

The localisation is laughably bad though, with lip-syncing being off by up to 3-4 seconds at times. Madara in particular was a joy to listen to every time he was on screen. Some of it is cringe-worthy (which I guess is par for the course with most anime) but there are some standouts. Voice-acting is hit and miss for the most part. The game could have done without these segments. You can collect “Ryo” during these runs (used to buy items) but the amount you find is inconsequential in comparison the how much you earn after each battle. You run from one end of linear map to the other with little to no benefit to the overall game. Each chapter consists of anywhere between 2-5 battles and also free-roaming, the latter of which seems pointless. Cutscenes are often long and bridge the story between battles. There were a few very emotional moments in the game, one in particular during a big battle that actually turned the entire experience I had up until the point from decent to a very good one. Throughout the entire story mode, which is lengthier than expected (I clocked in at around 14 hours when all was said and done), I couldn’t help but enjoy and be gripped by the tale being told. The changes to narrative are negligible if there are any at all. The only noticeable difference between options is difficulty, with the Legend route proving the tougher (often with choices along the lines of “Let’s take them all on at once”) and the Hero route being easier (often splitting up groups of opponents or giving you backup). This gives the player the opportunity to make one of two decisions either immediately before or during a battle. New to Ultimate Ninja Storm 3 is the “Ultimate Decision” system. If you’re familiar with Naruto, the game picks up with a huge set-piece that leads into the story of the Five Kage Summit. At some point though it became less of a worry for me to memorize titles, names and characters pasts and I just came to enjoy the story being told.

While none of this is a problem for long-time fans, the game doesn’t do a great job introducing players to the world. Much of the references and titles went right over my head. But for me it acted as my introduction to the world and – try as it might – no amount of text would be able to properly catch me up with all the characters and goings-on in this vast and convoluted world.Īnd that is what stopped me from fully enjoying the opening hours of the story. For those familiar with Naruto, it likely serves as a way to refresh the memory before being thrown into the thick of things. Before starting the game tries its best to catch you up with the story up to this point. The game retains the anime look, slightly adjusted to allow to still be a three dimensional game.
